Normal Edge Function
With the normal edge function, you can specify which actions should be carried out when a button is pressed, and which should be carried out when a button is released.
You can set 2 objects independently of each other.
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1 bit
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2 bit (priority control commands)
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4 bit (dimming commands)
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1 byte (0 – 100 %)
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1 byte (0 – 255)
You can select 2 values for each object.
Object type |
Selection 1 [value] |
Selection 2 [value] |
---|---|---|
1 bit |
1 |
0 |
> 1 bit |
Value 1 |
Value 2 |
You can set the following actions:
Value |
Action |
---|---|
Sends [value] |
Sends the value in question once and stops cyclical sending. |
Sends its value |
The current object value is sent. Therefore you can, for example, send a value with the sending group address that was previously received via another group address. In so doing, you save a value in the push-button and this value is sent when needed. |
Toggles |
With a 1 bit object, the inverted object value is always sent. If the object last sent or received an On telegram, an Off telegram is sent next. Accordingly, after an Off telegram, an On telegram is sent. For the other object types, either value 1 or value 2 is sent. Values that have not been set can also be received via the bus. If the object last sent or received value 1, value 2 is sent next; otherwise, value 1 is sent. In the case of a two-way or central circuit, set the same values for all sending objects, e.g. 70 % for value 1 and 0 % for value 2. |
None |
No action is carried out. |