Short and Long Staircase Lighting Time
Setting the staircase lighting time
You can use this function to implement a short and a long staircase lighting time with the push-button. The switch actuator does not need a staircase lighting function for this requirement.
With a brief button action, the switch actuator switches on the light, and after a set cycle time (e.g. 3 minutes), it switches it back off again. With a long button action, the same function is carried out, but with a longer cycle time (e.g. 6 minutes).
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Number of objects = 2 (object A/B)
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Object A/B = 1 bit
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Object A:
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Action on release before the long operating time has elapsed = Sends 1 and then 0 after a cycle time (3 min)
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Other actions = No change
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Object B:
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Action on release after achieving the long operating time = Sends 1 and then 0 after a cycle time (6 min)
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Other actions = No change
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To do this, connect object A and object B to the Switch object of the switch actuator.
Switching the light on/off permanently, or switching off after a cycle time has elapsed
With a brief button action, the switch actuator switches the light permanently on or off. A long button action switches the light on, and after a set cycle time (e.g. 6 minutes), it is switched back off again. Due to the adjustable cycle time in the push-button, the switch actuator for this function does not require a staircase lighting function.
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Number of objects = 2 (object A/B)
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Object A/B = 1 bit
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Object A:
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Action on release before the long operating time has elapsed = Toggles
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Other actions = None (stops cyclical sending)
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Object B:
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Action on achieving the long operating time = Sends 1 and then 0 after a cycle time = (6 min)
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Other actions = No change
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To do this, connect object A and object B to the Switch object of the switch actuator.