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Timers

You can add and configure a Timer for the widget. A Timer automates actions by triggering the device directly from the widget when required. You can play, pause, cancel, and activate or deactivate the Timer, but you cannot delete it. Timers are set to run specific functions for a defined duration.

Below are the common applications for automating devices using Timer feature:

  • Activating sprinklers (Example: You can set the Timer for the sprinkler to run for 1 hour and it will automatically turn off after the set time.)

  • Running bathroom fans for a limited time

  • Controlling hallway lights to turn off automatically

  • Managing climate control systems based on time intervals

You can set a Timer for the following widgets:

  • Light Switch (Single)

  • Socket Switch

  • General Switch

  • Lighting Preset

  • Fan Switch

  • AC Switch

  • Fan Controller

  • Two State Enable
  • Scene Trigger

  • General Lighting Dimmer (Single)

  • Enable Preset

To set the Timer for a widget:

  1. Click from the left pane to open Floors section.

  2. Click on the floor name drop-down to select the floor and then select the preferred room.

  3. Click to unlock the widgets in the Rooms section.

  4. Click at the top right corner of the widget to set the time.

    Settings “Kitchen Light” window appears.

  5. Click Timer.

  6. In the Set Timer section, select the run duration and set the time from the Hours, Minutes and Seconds drop-down list.

  7. In the Functions section:

    • Select the target level (ON/OFF) from the Target Object Value drop-down list. This is the state the widget will go to when the Timer starts running.

    • Select the return level (ON/OFF) from the Return Object Value drop-down list. This is the state the widget will return to after the Timer finishes.

      NOTE: For General Lighting Dimmer, Lighting Preset, and Enable Preset widgets, the Functions section varies.
    • Select the ramp rate target level (instantaneous, seconds and minutes) from the Target Ramp Rate drop-down list. This defines how quickly the widget moves to the Target Object Value when the Timer starts.

    • Select the ramp rate return level (instantaneous, seconds and minutes) from the Return Ramp Rate drop-down list. This defines how quickly the widget moves back to the Return Object Value when the Timer ends.

    • For Fan Controller, the Target Object Value and Return Object Value drop-down list will have Fast, Medium and Slow options.

  8. Turn on the Activate Timer toggle switch to activate the Timer.

    NOTE: You can activate or deactivate the Timer using the Activate Timer switch, however, you cannot delete it. When de-activated, the Timer will no longer appear in the UI, and the widget will continue its normal operation, such as turning On or Off.
  9. Click Save changes to save the Timer details. The set timer is now added to the widget.

    After saving the Timer, lock the widget before controlling it.

  10. Click to start the Timer on the widget. The object will move to the target level.

  11. Click to pause the Timer at any time (the Timer countdown stops temporarily). The object’s current level remains unchanged. No further change occurs until the Timer is resumed. Pause button appears only when the Timer is running.

  12. Click to reset the Timer to its full preset duration and start counting down again from the beginning. If the Timer is running or has finished, it restarts the cycle while the object value remains unchanged.

    Click to stop/cancel the Timer and go back to its original state. The object remains at its current level, and the Timer will stop. No further changes occur unless the Timer is started again.

  13. Click Discard changes in Settings “Kitchen Light” window to cancel the operation.

    NOTE: If a Timer is created in the Configurator and a widget uses the same object, the Timer automatically appears in the Manager for that widget.
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